Dean+-+Tuesday

__**21st Century Innovations that Matter - A Ripple Effect**__ - A lot of learning is happening outside of school. Why not tap into that

Patterns in Adolescent Online Participation - What are the students doing online? Lifelong and Lifewide Learning study out of Stanford. MacCarther Foundation and digital media - check it out. Good site. They do give grants to small groups and individuals. http://www.macfound.org/site/c.lkLXJ8MQKrH/b.946881/k.380D/Domestic_Grantmaking__Education.htm

New Media Ecology ~ hanging out, messing around, and geeking out. Three parts - New Media, Learning, and Participation (Friendship driven and Interest driven) Getting involved with groups of people (should we start to get involved and participate with students at their level and in their arenas?) Why not? Great opportunity to influence the kids by being their equal, not as an authority figure.

Networks Publics - new terminology for people getting connected via technology. Kids learn to become sensitive of world problems and learn how to work with others in solving it.

How to build lesson designs in web 2.0 ~ 10 elements - Content/Substance, Organization, Novelty/Variety, and Choice. Intellectual Safety, Affirmation, Affiliation, Product Focus, Product Standards, and Authenticity

Web 2.0 and collaboration - Kids can get online and get almost all subject areas. Check out Democracy2 - online gaming site. Check it out.

__**Constructionism, Duct Tape and Preparing Children for Their Future**__ ~ David D. Thornburg, PhD

Told story of why the session is called the name it is. Then told stories of how Harvard and MIT students answered questions incorrectly. Why? Textbooks. They don't spend time on questions like where does wood come from? or why is it warmer in the summer thank in the winter. Ted.com great site for videos Sited a psychologist at http://www.ted.com/talks/mihaly_csikszentmihalyi_on_flow.html